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Thread: Skills

  1. #1
    rogerd is online now Member
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    Default Skills

    Okay not sure if this is the best forum for this....but figured it is the best place where I'll get [s]ripped to pieces[/s] constructive feedback. I was contemplating a quick and easy skill generation method.

    Combat: Most are Int + Dex, or Int + Str, depending on what it focuses on.

    Communication: These are covered as Cha x 2

    Manipulation: These are Dex x 2.

    Mental: Science and Knowledge skills are Int x 2, although a few unique ones are Int x 1.

    Mystical: These are a function of Int + Pow

    Perception: These are covered as Int + Pow

    Physical: These are covered as Str + Con

    Now you'd need to list skills that are exceptions to the rule, but what are your thoughts on this?
    Last edited by rogerd; 22 Hours Ago at 09:51.

  2. #2
    Mankcam's Avatar
    Mankcam is offline Senior Member
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    Check out Magic World, the Skill Categories are calculated simply, and the skill allocation is pretty quick, probably the quickest I have seen for a BRP game. I'ld suggest Magic World is a good purchase for a quick char gen for BRP. RQ6 is pretty good for this as well, and the base chances for skills are calculated in a similar fashion to what you have suggested. But Magic World character generation is about as quick as it gets, I think you should look at that
    Last edited by Mankcam; 9 Hours Ago at 22:26.
    rogerd likes this.

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