My big problem with DnD has been there since the beginning, levels! That's why I like and have always systems like BRP. No levels and you can really make any kind of character you like by making sure you increase the particular skills you need to make that character.
As far as one system being deadlier than another, all of that is controlled by the GM. I can just as easily kill off a PC in DnD as I can in BRP. I just hate the fact that in DnD, you get more hit points as you go up in level! But I do like the magic system from DnD, so I'll be doing a little work once I get a hold of the new BRP and I'm sure most of my players will have no problem playing a BRP game instead of a DnD game when the current campaign ends.
Those that do, just won't play in my game!
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