Quote:
Originally Posted by sladethesniper
So, yeah...CT into BRP...I'd like that ALOT. My own forays into big Mecha and BRP usually scare people when they roll out with hundreds of HP and weapons that do thousands of points of damage...
A more...sane...approach would be nice to see. Apparently borrowing from Palladium, adding physics and cooking with BRP gives me 120mm cannons that do 300 damage with HE warheads, and that just doesn't *seem* right, ya know??
So, when it comes out, I'd be more than happy to see it.
-STS
|
Using some form of megadamage rules might be the way to go with BRP. For example each point of damage a mecha does is multiplied by ten if it hits a person.