Quote:
Originally Posted by Dredj
Does the new BRP rules book have comprehensive hit locations like in the ElfQuest rpg? I was hoping that CoC had them, but it doesn't.
I'm looking for hit location rules that determines what percentage of hit points (out of the total hit points) it takes to cause a limb to be severed or to determine when enough damage has been done to a certain limb to cause serious blood loss to occur (bleeding out); or to render the limb immobile.
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There's a Major Wound table that provides a number of grievous wound effects, and is consulted when a character takes more than half his/her normal HP in one injury. It's the default system.
The optional Hit Location system covers what happens to each location (head, chest, abdomen, limbs), when damage meets the HP per location, exceeds it, and when it's at a negative value equal to the normal HP/location.