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Originally Posted by Charles Green
Shaira's description is the "official" way of doing it. This always struck me as strange, since this is the only skill that's handled this way.
In my games, I make the Martial Art skill one that is used on its own. That way, it gets a chance to raise through experience.
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Quote:
Originally Posted by The Last Conformist
You appear to be assuming that if Martial Arts is used in combination with another skill a successful use of it does not entitle the character to tick it for possible increase. Why?
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My copies of RQ3 say that Martial Arts is not a skill that can be increased through experience; only by research and/or training, and that's the way I have always done it. You'd get a check on whatever attack you succeeded with, but you don't get better at Shaolin through hitting things, you get better at Shaolin by meditation and clean living 
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Last edited by Sorloc : March 28th, 2008 at 01:06.
Reason: inserted relevant quote
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