Quote:
Originally Posted by Wolverine
I don't want to sound negative, but to be honest, this setting doesn't interest me what-so-ever. Why, you may be asking? You have failed to sell it to me. It's all great telling us that you have 60 playable races, that you have this and that in your world. That's just glitter. You've not told us nothing about how the world works, how you plan to apply the BRP mechanics, what makes your game better than all the others on sale. All you've done is taken buzz words from other similar games and applied them to your own. Your game sounds rather like a Cyberpunk meets Sword and Sorcery; another take on the Shadowrun or RIFTS. And can I ask you, do we need another game like that on the market? What is going to make people like myself buy your game instead? What makes it different and unique?
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Ok, I'll bite...
How the world works...an odd question. I have been playing RPG's for about 20 years and I have never, ever thought "how does X setting work?" Generally, I look at a product and think "cool", "meh" or "blah". The discriminator tends to be the ideas and information contained within, and the completeness of the presented material.
If I had to say how it works...(I don't really think I am understanding the question)...it is a fantasy world divided into three major factions (religious nations, technological nations and magical nations) that tend to follow racial lines (fey, humanoid and goblinoid) and how they all have to deal with each other because none of them is stronger than the other two, thus it is a balancing act between all three power blocs. These power blocs are not monolithic which serves to weaken them and allow PC's the ability to manipulate events (through their actions) on a very minor level with extreme effort, but world wide change is pretty much out of their hands.
How the setting will use the BRP rules? I would hazard a guess with "as written" with 2 new attributes, two new rules for combat (both optional) and a new way to compute hit points which is viable for both organic and inorganic objects, regardless of size, and the addition of damage classes.
As for buzz words...I was not aware that I was using them. Indeed, in this hobby, I had never given thought to buzz words since, to me, gaming simply doesn't move at a pace that lends itself to buzz words. I would probably be hard pressed to identify a gaming buzz word. Perhaps "dice", "setting", "book", "rules" and "feel" qualify as buzz words?
As far as how the game sounds, well it probably does sound like Cyberpunk meets Sword and Sorcery...that is a big part of it.
It is called an approximation. That description is a function of using commonly referenced or well known works ("settings" to use a "buzz word") to describe an unknown...attempting to describe an unknown with common terms is obviously a bit general since if I was going to be as specific as possible, I'd have to post about 300 pages on here to describe all the races and nations and history...
As for being another take on RIFTS or Shadowrun...it is similiar...in the way that Star Trek movies are similar to Star Wars movies...they are in space, focus on humans, technology is advanced and there are aspects of fantasy...perhaps we shouldn't watch any more of that Sci-Fi...it's all the same with that focus on the future and technology...
Do we need another game like this on the market? No, there is no need for any game to be on the market. Gaming is not necessary for life, therefore there is no need for the internet either...or porn or a tabacco industry, yet all of them exist, even without a need.
What is going to make people buy it? Nothing at this point, since it is not for sale.
As for what makes it unique or different...well it's a game, about roleplaying, with science fiction and fantasy...guess there isn't anything unique about it...so I guess you don't have to buy it Wolverine. I won't quit my day job
As for lawerence.whitaker's question:
Tech and magic are counter cultural and thus the difficulty in attempting to use both. For instance a being grows up using magic, everyday, all day. It's taught in schools. He has a job using magic. Then he travels to a tech city...guess what, he is not going to understand how to drive a car, or fly a plane or use a computer...why? Because his reality is different and it doesn't follow the same rules as another beings reality.
Eventually, with time, he might learn how to drive a car or fly a plane but will never understand the underpinnings of HOW a car works or a plane flies...just as a technologically indoctrinated being will ever understand how a bunch of squiggly lines on a stone wall can teleport a being thousands of miles away in the blink of an eye. He will know that it works, but never understand how.
Thanks for the feedback.
-STS