Quote:
Originally Posted by Al.
Apologies if that sounds a bit combative but slating someone's magnum opus without reading the bloody thing strikes me as being a bit of a poor show
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Yes my leanings towards rules light, theme heavy settings are well known on RPG.net its true. That doesn't make the questions any less valid.
Why would I pick this up over say Glorantha or playing in Moorcocks multiverse or the Warhammer world? What are main themes and ideas in the setting? What types of story is it best for.
There is no way in hell I'm reading through 100 pages of bumpf to find out if I'm going to like something or not never mind 600+
Basically games that are all about the number of different races and nations (OMG!!! 50+ playable races, over 100 nations, etc, etc) are not what I'm after in games these days. I have plenty of well supported and professionally produced kitchen sink settings. Any game that breaks through now has to be exceptional in one regard or another IMHO, having a solid set of core themes is one of these areas.
Old School style settings are fine, I just have enough good ones already (Stormbringer, Glorantha, Warhammer, Artesia: Known Worlds, etc)
EDIT: Also the setting sounds VERY similar to "Gatecrasher" look it up its been around for a good while (Its a FUDGE setting)