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Old October 14th, 2007
Aycorn Aycorn is offline
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Join Date: Oct 2007
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Quote:
Originally Posted by the Bromgrev View Post
I couldn't agree more. This may be a tendency among modern gamers, brought up in the ear of splat-books which provide rules and background for every conceivable RPG situation. The one thing which first got me into RPGs, and which has stuck in my mind ever since, is in the introduction to a lot of those older games. They invariably said something to the effect that "there are no rules, only guidelines" - it's your game, do with it what you like.
Oh you are SO right!

This has been the cause of more than one rant by me over on yog-sothoth.com, because BRP detractors have put forth arguments such as: the skills system is no good because it doesn't actually describe what a character with a 50% skill can do versus what a character with a 10% skill can do ... or that the system NEEDED advantages/disadvantages because otherwise there was no way to figure out the effects of, say, establishing that a character has legal connections that might be able to get him out of scrapes...

It always seemed to be that it was pretty obvious that a character with a 50% skill was simply more skilled and practiced than one with 10% --- and that oughta be enough!

It always seemed to me that any mature GM and player ought to be able to work out a situation such as the one described above that was fair and equitable.
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