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The skills look a bit high. Are they basic skills or are they for "normal" Tree Children?
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They are fine for typical Forest Children, but you probably also need some basic chances for people who want Forest Children PCs.
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I am still pondering this a little. In the old days, when playing Runequest, I always used pregenerated stats or arbitrarily penciled in skills for the monsters I created. I never really followed a formula.
Is there some strict formula? Should the initial entry of "Tree Child" have their raw skills based on a newly generated character (strict formula) or a common wind child skills when encountered (more or less arbitrary). The Elf skills that I used as a reference point seem inordinately high even for the other example races.
As for character creation I was going to write a list of profession skills for Tree child (have not got to that yet) (EDIT: I just threw these in the entry). I figured that they should get an automatic bonus of 15% in Jump and Climb and possibly in some perception skills right off the bat before other skills points are distributed. This would be due to their physical differences as well as initial upbringing
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Using the table function might be the best. You can read about it in this article
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After looking at this I might want to wait a little until I have time to fiddle with it. I am a bit lame and challenged when it comes to computer stuff. I like how it looks, but for now the code thing is much easier.