Poisons and diseases in BRP ?
For Jason or folks who own the zero edition, how does the new edition of BRP handle diseases and poisons ? I always felt that RQ3 was very simplistic in this regard: Five basic diseases which affected attributes and a simple POT vs POW roll to determine success. In this regard I have to say that I like the way MRQ does it, wider range of illnesses, greater range of potency and a broader selection of effects.
So then... ?
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