Thanks!

Are there any glaring mistakes, problems, or little preferences you would like to see changed? I am certainly open for suggestions or other ideas. Wealdling magic was designed for the Green, but may port to other settings rather simply.
I went with Sorcery rather than magic because the spells seemed a little more friendly to what I had in mind. I alway kind of liked Rq II battlemagic anyway. (For some reason it seems strange to me that BRP called Sorcery "Sorcery", and Magic "Magic" and not the other way around if you get my meaning).