Sorry if I'm giving "onlie the liveliest awfullness" to this long-dead thread, but I think it's worth it. After all...
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Originally Posted by Shaira
At the risk of muddying the waters still further, I do think the entire Attack / Parry / Dodge system does need to be laid out, explicitly, in one place at some point.
Here is what I have pieced together so far - <snip>
One thing I will say: having seen the farce which was MRQ's muddy and confusing portrayal of combat 18 months ago when the rules first came out - and the fact that people on the MRQ forums are *STILL* asking today how combat works, I think it's worth making sure this is CRYSTAL clear in the BRP rules! I know the BRP *rules* work fine in this respect - we just need to make sure the *wording* of those rules is completely and unambiguously clear, even at the risk of repeating things.
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Quote:
Originally Posted by Jason Durall
So right now I'm going through the whole combat chapter to ensure that it's as clearly worded as possible.
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Hurrah!
Quote:
Originally Posted by Jason Durall
I'll be posting some form of errata after every last scrap of edits are submitted and integrated into the manuscript.
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Presumably that's finished now. Any chance your posting could be soon, please, Mr D?