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Old April 8th, 2008
frogspawner frogspawner is offline
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Join Date: Oct 2007
Location: Bingley, Yorkshire
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Sorry if I'm giving "onlie the liveliest awfullness" to this long-dead thread, but I think it's worth it. After all...

Quote:
Originally Posted by Shaira View Post
At the risk of muddying the waters still further, I do think the entire Attack / Parry / Dodge system does need to be laid out, explicitly, in one place at some point.

Here is what I have pieced together so far - <snip>

One thing I will say: having seen the farce which was MRQ's muddy and confusing portrayal of combat 18 months ago when the rules first came out - and the fact that people on the MRQ forums are *STILL* asking today how combat works, I think it's worth making sure this is CRYSTAL clear in the BRP rules! I know the BRP *rules* work fine in this respect - we just need to make sure the *wording* of those rules is completely and unambiguously clear, even at the risk of repeating things.
Quote:
Originally Posted by Jason Durall View Post
So right now I'm going through the whole combat chapter to ensure that it's as clearly worded as possible.
Hurrah!

Quote:
Originally Posted by Jason Durall View Post
I'll be posting some form of errata after every last scrap of edits are submitted and integrated into the manuscript.
Presumably that's finished now. Any chance your posting could be soon, please, Mr D?
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