Quote:
Originally Posted by GerallKahla
Do you think giving beginning gamers exposure to the system would be more profitable than trying to get gamers who already have preferences and habits to use the system?
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To directly answer your question, yes, I suspect exposing new gamers to a system will be "more profitable" for that particular system than exposing established players to the same system. This is simply because there is often (usually?) an 'investment' in time and mental energy by established players in one or more systems and so a natural degree of resistance when it comes to learning yet another system (e.g., I’m avoiding learning the Ubiquity system from Hollow Earth Expedition, because I want to concentrate on BRP and get to know it well).
However, having said this, I'm not sure why you want to address this particular dichotomy. What's wrong with proselytising the BRP system to both new and established players? My suggested selling point to both is that it is ‘elegant’, relatively simple and transparent, and well established and therefore robust. Long may she sail
