You kinda of want to be careful of what version of BRP you are running. While I am a great fan of Runequest 2nd ed I am seeing a number of flaws in it now that I am running it for a new group.
This new group consists of
One RQ veteren who was pushing for me to run the game.
One rpg veteren who believe you can't beat AD&D 2nd ed rules compedium.
One rpg beginner who has watched games more than played
And lastly one 'whats the rpg thing' newbie.
The most 'observatioins' have come from the complete newbie and the D&D player.
RQ faults as we have been finding them
Character creation - randomly rolled stats, narrow focused and unballanced previous experinece system, little to be done to tweek the character with quirks/abilities etc.
Cults and Skills - I never noticed before how limited the number of non cult skills were available. This can limit people as much if not more than D&D classes.
Learning through experience - While this is still one of the better skill reward systems out there, it is still a bit limited that using a skill succesfully once within a week is the same as using the skill 100 times within the week.
The best response to the game has come from the two least experienced players. Probably because every gamers has their prefered system. I know i complain that i can learn how to climb ropes by beating a monster over the head with my sword when playing D&D.
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