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Old April 10th, 2008
frogspawner frogspawner is offline
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Join Date: Oct 2007
Location: Bingley, Yorkshire
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Quote:
Originally Posted by darkheart View Post
RQ faults as we have been finding them
Character creation - randomly rolled stats, narrow focused and unballanced previous experinece system, little to be done to tweek the character with quirks/abilities etc.
Cults and Skills - I never noticed before how limited the number of non cult skills were available. This can limit people as much if not more than D&D classes.
Learning through experience - While this is still one of the better skill reward systems out there, it is still a bit limited that using a skill succesfully once within a week is the same as using the skill 100 times within the week.
If these really bother you, they can solved pretty easily with a few house-rules. You could import things from BRP: points-buy for stats, more balanced profession templates, fun distinctive features and maybe even a personality trait or two (though they're for NPCs, strictly). I'm sure there are more skills too. (But to my mind the worst thing about classes is they are artificial: In BRP/RQ your character is a person with skills (like the RW), but in D&D they are just a stick of rock with Ranger/Rogue/Bard/Cavalier/whatever written through the middle).

The skill-rewards thing is tricky, but having tried several variations over the years I still come back to it. Multiple ticks (sorry, experience checks) per skill lead to combat skills racing away - and non-combat should be encouraged, unless all you want to do is hack-and-slash. Maybe allow up to 2/3 ticks, but just for 2nd/3rd chances at the one increase roll (not multiple increases)? Alternatively just consider that there are a lot more rolls in combat than for Persuade, Navigate, Ride (or whatever) simply because the system for combat is a lot more detailed - players being interested in that sort of thing! Would they want combats resolved by a single Opposed Roll on one weapon skill? I doubt it.

Quote:
Originally Posted by darkheart View Post
I know i complain that i can learn how to climb ropes by beating a monster over the head with my sword when playing D&D.
Thanks for reminding me of this one! I must quote it at every opportunity...
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