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Old April 10th, 2008
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darkheart darkheart is offline
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Join Date: Dec 2007
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Quote:
Originally Posted by RosenMcStern View Post
Let characters distribute stats from a pre-determined point pool. Let them roll one more die and drop the lowest die. Let them swap rolls. Do as you like. Character creation is just a guideline in BRP - adjust it to your taste.
It's the toss up between point buy mini maxing vs random stats. I've used a few diferent ideas in the past. This last time I gave characters extra points for low rolls that they could distribute where ever they wanted. This ended up with people with still crap rolls but with DEX of 16-18.

Quote:
Originally Posted by RosenMcStern View Post
Add one additional tick per extra successful use if character does something really heroic (frex criticals). When improvement is rolled, add 5 to the die roll per each extra tick. Simple and not too disruptive.
I like this idea. I like it I does. I reckon I shall impliment it in the current game.

Quote:
Originally Posted by RosenMcStern View Post
All in all, one of the beauties of BRP is that you do not have to adhere strictly to the rules, especially WRT character creation and development, and there are dozens of already-tested variations you can use.
Pretty much every RPG says the same thing. Getting back into RQ though after a few years off I wanted to just go straight from the book.
I'm hoping the new BRP has some decent new idea to pull from to counter some of the issues.
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