View Single Post
  #2 (permalink)  
Old April 10th, 2008
Jason Durall's Avatar
Jason Durall Jason Durall is offline
Author
 
Join Date: Oct 2007
Location: Austin, TX
Posts: 665
Default

Quote:
Originally Posted by Tywyll View Post
1) How much 'fiddle' room is there? If you want to use BRP for a more cinematic style game rather than a 'realistic' one, do they give rules/advice on doing it?
There are some guidelines for this, including alternate means of character creations (for more competent characters), some combat rules that defy realism, a drama/fate point system, an alternate means of determining hit points for heroic characters (heroes and major villains get CON+SIZ, everyone else uses (CON+SIZ)/2), etc.
Quote:
Originally Posted by Tywyll View Post
2) Race creation... is there any guidelines on such? Does the book contain some generic races for play (elf, dwarf, dragons, etc)?
No guidelines on race creation, but RQ/SB/CoC-style stat blocks (with dice rolled) for all three of those, plus centaurs, halflings, minotaurs, and orcs, as far as fantasy critters go. Lots of other monsters, and a couple of dozen sample NPCs from a variety of settings.
Quote:
Originally Posted by Tywyll View Post
3) Magic/Psionics/etc. How malleable are these systems? Every magic system I've seen for BRP is very world specific. Do they limit their example to a single style of magic, or do they have various systems you pick from, or rules to build your own system?
There are five power systems. Magic (a simple %-based classic magic system), Mutations, Psychic Powers, Sorcery, and Super Powers. Each works its own way, none are setting-specific, and they are pretty malleable.
Quote:
Originally Posted by Tywyll View Post
4) Total HP or Location HP? Do the power systems change dependent on which you use (1 Mp per d6 damage is one thing in a 'total HP' system, its something else entirely when targeting a location based hp)?
Total HP is the default system. Hit locations are optional.
Quote:
Originally Posted by Tywyll View Post
5) Skill/Attribute advancement... which of the many systems that BRP has used gets use this time or do they give you multiple choices?
The standard experience model is presented, though the GM may adjust the die used for a standard experience gain.
Quote:
Originally Posted by Tywyll View Post
Thanks for your time!
Happy to be of help!
__________________
1/420 ||| Rocket Séance (my blog)
Reply With Quote