View Single Post
  #8 (permalink)  
Old April 11th, 2008
badcat badcat is offline
Senior Member
 
Join Date: Sep 2007
Posts: 513
Default

I'm still a BRP fan, but I like skill systems that take 'native ability' into consideration where skills are concerned, myself. I think I am going to use this with my next game. Up until now, my go to skill system has been the old Stormbringer 1st ed. skill set, but I was never 100% satisfied with it. And downright unhappy with the CoC or Elric! skill sets even though those two games have consisted of 90% of my GMing career.

Legend of Yore is still available at Noble Knight for ten bucks, that makes it about 15 to 20 after it gets rebound. And you would have to. The glue binding is totally rotten, mine just simply disinegrated as soon as I opened it. That was a shock, because the book looked fine just laying there.

Other than skills the rules are...different. The author departed from a purely percentile ruleset after the skill section. However, there are many good ideas in the rest of the book. It really is a good resource all around for anyone who uses BRP in general. It has a very good magic section, with a logical way to integrate divine magic (not like RQ, more like a D&D style clerical magic by 'domain'), RQ2 style hit points, humanoid monsters as PCs, some other stuff. With all that, the combat system involves subtracting defense from attack and consulting a chart *wince*. I have no idea why. And the author thought it a good idea to include a couple or three other things to keep track of like endurance and 'pain'. It is an intriguing mix of old and new. But the good parts are very good.
Reply With Quote