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Old April 14th, 2008
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Jason Durall Jason Durall is offline
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Join Date: Oct 2007
Location: Austin, TX
Posts: 616
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Quote:
Originally Posted by rust View Post
1) According to the BRP Zero Edition, both Education and Intelligence can
rise through study and training.
Does this mean that a character will then receive additional skill points for
his higher Education or Intelligence after the successful training ?
At the end of Chapter Five the section on "Characteristic Increase through Training" should answer your question.
Quote:
Originally Posted by rust View Post
2) I do not really understand what the BRP Zero Edition's Fine Manipulation
Skill is used for.
Does the description imply that a character with this skill can equally well
disarm traps, pick locks and tie knots and improves all of these rather dif-
ferent skills whenever he improves the Fine Manipulation skill ?
It's a catch-all skill for all sorts of little tasks that involve hand and finger dexterity. As noted, it might cover picking locks, untying knots, disassembling mechanical devices, etc.

The difference between using Fine Manipulation to disassemble a device and using Repair to do the same task is that Repair would be required to re-assemble it.
Quote:
Originally Posted by rust View Post
3) In the BRP Zero Edition the Heavy Machine Skill seems to have both ve-
hicles (e.g. Bulldozer) and vehicle engines (e.g. Turbines) as possible spe-
cialties.
Does this mean that I could use specialties of this skill for an entire Fishing
Boat as well as for the Hyperdrive Engine of a starship ?
If you were calibrating/maintaining/repairing/tuning the engines of the fishing boat, or handling the engines of the starship, sure. Piloting either of those vessels would require the Pilot skill.
Quote:
Originally Posted by rust View Post
4) In the BRP Zero Edition the Repair Skill has a base chance of 15 % and
proposals for various specialties, for example Electrical Repair.
Does this mean that any character has a base chance of 15 % in all of the
various Repair specialties, and that he will keep this base chance in all the
other specialties if he develops one of the specialties to more than 15 % ?
Yes, just like any skill with a base skill and multiple specialties. You could put points into Repair (Electrical) to raise it above the 15% base chance, but all other specialties (Electronic, Hydraulic, etc.) would be 15% each unless you put skill points into them, trained them, or used them successfully and gained experience.
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