Quote:
Originally Posted by Trifletraxor
A very cool program! 
|
Thanks! Great that it sees some use beyond my own...
Quote:
Originally Posted by Trifletraxor
2 points: The sentient creatures I made wore no armor, an all creatures are female by default. Is it possible to have sex as one of the variables, with an overweight of males maybe? And some armor for the sentient creatures. The human male did not have any weapons either.
|
Perhaps "Generator" is a misleading name. The intention is that the user has an idea of what kind of NPC he wants to create. When generating animals and other non-tool using creatures you'll get a default creature but when you create a humanoid you'll only get a "skeleton". The GM will have to decide what armour, what weapons and what skills the NPC should have. That being said some things could be better automated. Gender being a good example.
In the new alpha 0.9 version gender is automatically generated. Some consideration for the race is taken, dwarfs for example are most often males...
When it comes to automatically set armour and the like, I'm somewhat hesitant to add such automatic selection. I suspect that in most cases you'll end up with strange combinations and/or combinations that doesn't fit the GM:s needs. IMHO it's up to the GM to design his NPC. There is of course the possibility of adding some global options that enables or disables automatic selection of armour and weapons. I think it probably makes most sense to take that route.
/Peter