The only issues I see are:
1. You'd have to conflate the abdomen and chest hit locations to just "body"
2. The current spread of locations takes into account some factors like size of hit location and likelihood of hitting during hand-to-hand combat, with the missile hit location spread handling ranged combat. Having every hit location be the same chance (just over 16%) negates that.
I've always liked the Warhammer FRP system, where the hit roll result is flipped and the same value used for the hit location. For example, if you hit someone with a roll of 37, you have a hit location roll of 73. Makes for one fewer dice rolls.
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