Quote:
Originally Posted by Trifletraxor
Anyone thought of using anything like this instead of the old d20?
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Not really.
Quote:
Originally Posted by Trifletraxor
A d6 as location dice would cover
[table=head]d6|humanoid|four-legged
6|head|head
5|left arm|left front leg
4|right arm|right front leg
3|body|body
2|left leg|left hind leg
1|right leg|right hind leg
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No chest/abdomen, all hit locations have the same chance.
Quote:
Originally Posted by Trifletraxor
Humonoid and four-legged opponents cover at least 95% of all opponents in my games. If humnoid or four-legged with wings or two extra limbs, roll d8 and use 7 & 8 for extra appendage.
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So, different dice for different body types. It takes the simplicity away from a very simple concept.
Quote:
Originally Posted by Trifletraxor
Haven't tried this myself, but though about it when seeing the dice.
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I like the D20. If I were to change it, I'd use a D100, especially if I needed to roll crunchier locations - hands, feet, limb sections, areas of the body etc.
But a D20 is quick and easy and we have hit locations for a lot of body types from older versions of the RQ rules.