Quote:
Originally Posted by RosenMcStern
3d6 is nonlinear (it is a bell curve). It is perfect for determining chances of success, as it naturally models casuality and statistics. It is less perfect when you have to design your own critters from scratch.
After designing hit location tables for weird monsters for years for RQ3, I can definitely state that 3d6 is a no-no unless you know that nothink non-humanoid is coming into play, and d100 is definitely more realistic, but a tidbit complicate. D20 is simple enough to design new creatures in a few minutes, and flexible enough to provide for a minimum of realism.
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Eh... I found the tables in the Hero Bestiary seem to cover most weird monsters (winged creatures/humanoids, insects, wyrms, dragons, etc). I still find the advantages (high and low shots, rarity of head shots versus body shots, etc) outweigh the disadvantages of a linear system (even a d100 which is ultimately still a linear system).