Quote:
Originally Posted by badcat
We'll soon see. I mean I will, most of the people with the 0 edition seem pleased with the content.
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Well, there is a lack of clarity over combat, especially the Attack/PArry Matrix. But Jason said he'd revisit that for 1st ed.
Quote:
Originally Posted by badcat
I do OK with a D12...
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Yes, the poor old D12 needs more use. And The Last Conformist's RW missile stats seem to show the probabilities are remarkably suited to either D6 or D12...
Head / Neck - 14%
Arm / Hand - 13%
Leg / Foot - 33%
Upper Trunk - 21%
Lower Trunk - 16%
Not Specified - 3%
...but the D12 wins, because the surprisingly low incidence of Arm hits means 1 pip on the D6 should be for
both arms, whereas a D12 could differentiate them, with 1 face for left and 1 for right.