Well in RQ 3 sorcerers could only get weapons skills up to a max of Dex x4 (or was it x3 I cant remember) it was rationalised as not having time to pursue and maintain such skills since they spent so much time working on magic and lore.
In my own games I stopped anyone with a POW of under 16 having magic of any kind.
Last edited by AikiGhost : April 17th, 2008 at 14:57.
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