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Old April 20th, 2008
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Quote:
Originally Posted by Tywyll View Post
Out of curiosity, why not? Do you not allow multiple attacks for combat skills over 100% (which is essentially the exact same thing)?

If we have a special (even if there is only one) in combat applications, why shouldn't non-combat applications also benefit?
Basically, I don't like them because they add complexity. I'm not particularly fond of multiple attacks, but at least they don't add much in the way of additional mechanics.
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