Quote:
Originally Posted by frogspawner
Yeah, but I don't think any of the BRP0 options for combat is free of the 'Opposed Roll' taint.
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The opposed roll for combat works fine. We have used this in MRQ for almost one year, and it works - in fact it is the only real advancement, in combat, of MRQ over previous RQs. It is the cross-indexing of opposed rolls with combat matrices / tables / whatsoever, instead of adopting the DoS mechanics, that makes the system a bit clumsy. But the opposed roll solves a lot of issues, and eliminates the old problem of endless combats when your opponent is too skilled at parrying.