Quote:
Originally Posted by badcat
Another question. Are there rules for adjusting the level of lethality for weapons? If the default weapon damages are as Stormbringer 5 (my understanding right now) is there any allowance for adjusting the missile weapon damages to be more in line with Stormbringer 1, for instance?
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The damage values are from
SB5/Elric!,
Call of Cthulhu, and
RQ3 where needed to fill in the gaps. Some damage values were made generic, rather than for specific weapons (such as with firearms).
I didn't include any damage modification or "lethality" adjustment.