Quote:
Originally Posted by AikiGhost
I was thinking that perhaps at character generation each PC could choose 2 tribe 8 style Eminence's which they could use to augment actions with the spending of MPs to the tune of +5% per MP spent.
|
Hmm: unlike the
Tribe 8 / Silhouette version, this potentially allows a characters to dump a LOT of power points in to a fairly major effect: a typical character could easily afford to drop 8 power points, for a +40 augment... I'm not saying it's a bad thing (or even out of scale with T8), but would one want to limit it?
I think if I were looking at a BRP conversion of T8 I'd be tempted to impose a maximum limit to augments, at least for non-dreamers characters - say may be 4 power points at a time (i.e. +4 to special chance, + 1 to critical chance), or no more than POW / 4 perhaps.
Quote:
|
Those who chose to study "spirit magic" as a separate field could do externally affecting magics by summoning the Eminences of their surrounding environs to achieve effects.
|
And I'd raise the caps on augments - so whilst a non-Shaman could augment some what, a Shaman could really turn on the juice, as it were...
Quote:
|
I'm not sure of the details yet, but I think such a system could be the basis of an interesting and different fantasy world.
|
What might be useful is, despite the ideas roots in T8, to try and divest the ideas of their T8 terminology - whilst I'd love to see a T8/BRP conversion, I think you are right and there are more interesting and original things that can be explored from here...
Quote:
|
How would anyone in the Tribe 8/BRP crossover fanbase do it? Comments? Ideas? Suggestions?
|
Decide whether we're talking about a T8/BRP conversion (which would be cool!) or about shaping a new magic system / setting for BRP inspired by T8's
Synthesis (which would also be cool!).
Cheers,
Nick Middleton