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Old April 21st, 2008
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NickMiddleton NickMiddleton is offline
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Location: City of the Sons of the Yew aka Eboracum
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Originally Posted by AikiGhost View Post
I was thinking that perhaps at character generation each PC could choose 2 tribe 8 style Eminence's which they could use to augment actions with the spending of MPs to the tune of +5% per MP spent.
Hmm: unlike the Tribe 8 / Silhouette version, this potentially allows a characters to dump a LOT of power points in to a fairly major effect: a typical character could easily afford to drop 8 power points, for a +40 augment... I'm not saying it's a bad thing (or even out of scale with T8), but would one want to limit it?

I think if I were looking at a BRP conversion of T8 I'd be tempted to impose a maximum limit to augments, at least for non-dreamers characters - say may be 4 power points at a time (i.e. +4 to special chance, + 1 to critical chance), or no more than POW / 4 perhaps.

Quote:
Those who chose to study "spirit magic" as a separate field could do externally affecting magics by summoning the Eminences of their surrounding environs to achieve effects.
And I'd raise the caps on augments - so whilst a non-Shaman could augment some what, a Shaman could really turn on the juice, as it were...

Quote:
I'm not sure of the details yet, but I think such a system could be the basis of an interesting and different fantasy world.
What might be useful is, despite the ideas roots in T8, to try and divest the ideas of their T8 terminology - whilst I'd love to see a T8/BRP conversion, I think you are right and there are more interesting and original things that can be explored from here...

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How would anyone in the Tribe 8/BRP crossover fanbase do it? Comments? Ideas? Suggestions?
Decide whether we're talking about a T8/BRP conversion (which would be cool!) or about shaping a new magic system / setting for BRP inspired by T8's Synthesis (which would also be cool!).

Cheers,

Nick Middleton
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