View Single Post
  #16 (permalink)  
Old April 21st, 2008
badcat badcat is offline
Senior Member
 
Join Date: Sep 2007
Posts: 530
Default

I think part of it has to do with the era and weapons, too. I can see deflection if you are talking about rapiers, sure. Broadsword and shield, I don't know. From personal experience I do know that after a while it gets hard to even get a shield in position.

The thing is, in a rpg you are looking for the feel of combat without necessarily getting every little nuance of combat style and function down pat and portrayed perfectly (at least for me). You don't need mechanics like opposed rolls and 'feats' to have a perfectly good, accurate feeling (as emulating your favorite movie or historical novel) and fun game.

Give me the middle of the road complexity of Stormbringer or RQ or CoC any day. I not only like simple, but don't even like to see some of the complicating options in the new book...because they are not needed, and BRP does not need and should not try to be computer science.
Reply With Quote