Well, here is an interesting bit. There have been studies done to determine the chance of one shot stops (not fatal, fight ending), and the ratio of average damage from the CoC damage ratings vs. average hit points is actually very close to the real life statistics. Average hit points in CoC, call it eleven, so a major wound is about six, a .45 does 1D10+2 or average seven-eight, with a 'stopping' percentage on a failed CON save of around seventy-ninety per cent...which is about the range of one shot stops for the .45 ACP in real life shooting incidents. It is a fair simulation of the results of real life gun combat, in other words. And it is playable, although it does not take everything into account your average gun hobbyist might like, like ballistics and recoil, etc. The hallmark of BRP, reasonable and playable without going into bean-counting mode. Oh, a rifle will most likely kill a human on a solid hit, and sure enough, a .308 does 2D6+4, or eleven average. So an average human is at zero hit points if he takes an average damage hit with a high powered rifle. That real life study shows 98-100% one shot stops with a high powered rifle cartridge, by the way.
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