In my experience, yes. Limiting skill checks and skills were unnecessary in our game.
By the time my sorcerer had the required skills to claim the status of Magus he had a 90% chance to hit with his primary weapon, staff with damage boost 10 on it. Our primary warrior had about 200% in his primary skills and did far more damage.
While the warrior was heavily armored my sorcerer relied on a damage resist 20. In order for armor to make a significant difference to any attack that could routinely get through his damage resist it would effect his skills so badly that it wasn't worth it.
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The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.
Bertrand Russell (1872 - 1970)
30/420
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