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Old April 23rd, 2008
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Lord Twig Lord Twig is offline
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Quote:
Originally Posted by frogspawner View Post
What stopped your sorceror developing his weapon skill as fast as the primary warrior? I ask because some folks here might, like me, consider allowing combat-related Powers to warrior-types, perhaps tied to particular weapon-skill percentages (e.g. 100%, 150%, etc). But if such Powers were available, wouldn't the spell-specialists be able to get them just as easily (if they actually had that reason to try)? Which would defeat the object of "making Fighters more Fun"...
My sorcerer's weapon skills did not go up for a number of reasons.

1. He avoided armor as it subtracted far too much from his sorcery skills.

2. When combat started the first thing he did was cast a spell of some kind, instead of running up and hitting something with his weapon.

3. When we had some down-time for training he trained up his sorcery skills while everyone else trained up combat skills.

This, of course, means that you need a system where magic skills are practiced/trained up. If you use the BRP sorcery system where spells 'just work' then there is no reason to practice them, you can just train your weapon skills instead.
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