Quote:
Originally Posted by frogspawner
I wonder whether to invoke the "hours in the day" principle: there are only so many hours in the day to practice your magic/combat/sneaky/holy skills, to keep them up to scratch. Characters who want them top-notch should concentrate their "off hours practice" on one type, or they'd lose out...
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You could just set a hard limit (say 75%) for skills outside your chosen profession. This would create a kind of "class" system to some degree but I guess its the easiest and simplest way of preventing PCs that are good at everything.
Of course you could go the cyberpunk way and just kill off any PC that's starting to get too powerful