Quote:
Originally Posted by AikiGhost
You could just set a hard limit (say 75%) for skills outside your chosen profession. This would create a kind of "class" system to some degree but I guess its the easiest and simplest way of preventing PCs that are good at everything.
Of course you could go the cyberpunk way and just kill off any PC that's starting to get too powerful 
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Harsh!
And I don't want to go too far towards a class system, either. Hard limits for non-profession skills feels like a step too far (but I guess that's the same as the 'type' restrictions I was considering).
Maybe if combat powers were dependent on a
range of skills, not just one...?