View Single Post
  #3 (permalink)  
Old April 23rd, 2008
RosenMcStern RosenMcStern is offline
Senior Member
 
Join Date: Oct 2007
Location: Milan, Italy
Posts: 184
Send a message via Skype™ to RosenMcStern
Default

Some interesting ideas. Things are heating up here.

Quote:
[*]Magic Points = (INT-2)/2 x Max Spell Level castable

...
[*]Magic Points = (POW-6)/2 x Max Spell Level invokable
Why? Magic Points = POW is simple and effective. Do not fix what is not broken. Lower the MP cost for casting spells below your maximum level, instead!

Quote:
Priests have Holiness (aka Allegiance<religion>), starting at roughly POW%
This i _do_ like! Way better than the Lore (Specific Theology) in MRQ.

Quote:
Spells (aka Miracles) do not require learning/memorizing/pre-booking - all the religion's spells are available
Why? I think an appropriate Pilgrimage before being able to cast the spell (a minor HeroQuest in Glorantha) is a goodi idea. Having every priest with the same Holiness the same sounds not that good to me.

Quote:
When casting a spell, make a POWx5 roll: Success = normal success; Fail = no effect (no MP loss); and there are no special/criticals/fumbles.
Why POWx5? Either you roll Holiness or you do not roll at all for a Divine Spell.
Reply With Quote