Actual Play with Skills over 100%
Out of curiosity, how many people have been in campaigns where characters got skills over 100% What kind of effect did that have on play? Where the characters still fun? Did the system hold out?
One of my friends recently suggested that the designers never really meant for players to reach such levels, and I'm not sure I agree. However, its never actually occurred in any of the campaigns I've run or played in (due to their being short mostly). So I was curious to hear from people with more experience with the system.
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