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Originally Posted by Shaira
I think it falls down when you try to parry a brontosaur. I don't know what MRQ's position on parrying *enormous* attacks is, but BRP says "you can't parry a brontosaur". Which is fine, except you start getting into the question "well, what *can* I parry, then?", which ends up with everyone learning Dodge 'cos at least that's usable pretty much anywhere and you only need one skill 
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The discussion is getting messy 'cause we are discussing MRQ rather than BRP. Anyway, the official position in MRQ after the player's update is that you *can* parry a brontosaur. After a long debate on The Other Forum I think that the reality is that you can parry a Brontosaur, but only with a polearm, i.e. something that can damage the creature or hold it at bay. Parrying in that case is rather anticipating the opponent's move and feninting so that it does not really have a chance to attack, or its attack is disrupted - difficult but not thoroughly impossible. A shield or short weapon would be pointless in this case. The problem is "how do we define a rule of thumb to decide what can parry what?"
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(where Dodge is the fallback for all instances where you can't use your generalised Weapon Skill to defend).
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The point is that any Parry is always also a partial Dodge, and any Dodge is facilitated by the fact you have a weapon. In cases like the above (the Bronto) I would rather go for a Dodge augmented by the parrying skill with the weapon in hand. In my current RQ3 group we are experimenting with penalties to Dodge if you have no weapon in hand - unless of course you are dodging an unarmed attack.