View Single Post
  #13 (permalink)  
Old April 27th, 2008
frogspawner frogspawner is offline
Senior Member
 
Join Date: Oct 2007
Location: Bingley, Yorkshire
Posts: 568
Default

Quote:
Originally Posted by soltakss View Post
Quote:
Originally Posted by Tywyll View Post
Quote:
Originally Posted by frogspawner View Post
Sorry, I only use the RQ2 version...
There is a sorcery version that predates Avalon Hill's? Where is that one?
RQ2 didn't have sorcery.
Yes, just my little joke - sorry!

Quote:
Originally Posted by RosenMcStern View Post
You were warned. Especially the One who Breeds Amphibians. ... (waits for the people with the tar and feathers)
Don't get me wrong. If a system is good, or has good parts, I'll say so. Or bad. Be they BRP or even MRQ...

Quote:
Originally Posted by Shaira View Post
Quote:
Originally Posted by RosenMcStern View Post
To avoid confusion, I'll refer to Sorcery as Malkioni Magic, as BRP's Sorcery is the equivalent of Divine Magic in RQ.
... How is that the "equivalent" of RQ Divine Magic?
Of course it isn't, you are right. I suspect he just says stuff like this to cause confusion.

Quote:
Originally Posted by RosenMcStern View Post
As the "Safelstran man" here, I have played with ALL the versions and can give you a nice account of the four variations...<possibly useful run-down snipped>... Mongoose Sorcery: it is by far the best...
That does sound good. I'll give it a proper look, sometime.

Quote:
Originally Posted by Shaira View Post
You forgot to mention that MRQ sorcery allows you to cast un-Manipulated sorcery spells for ZERO power points. So, after every battle the sorceror can completely heal everybody's wounds, for free! Now that's POWER!
Nice! Oh dear, NOT "The Way it was Meant to Be", I'd say! Still, maybe it can be fixed (simply "minimum 1pp", perhaps?).
__________________
280/420
Reply With Quote