Quote:
Originally Posted by Simlasa
I'm glad they're 'only' an option too...
I can see their usefulness for certain, limited, situation... but most of the time I think they are way to 'gamey'.
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Of course they are; after all, they're almost always an explicitly metagame mechanic to minimize the sometimes anticlimatic effects of random rolls. In particular, many people consider there to be little virtue in walking out and dying or being taken out of a fight outright early on.