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Old April 28th, 2008
Hedgehobbit Hedgehobbit is offline
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Join Date: Jan 2008
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Default Vampire powers

There are a couple of vampire related powers that seem to have been forgotten in recent movies. They might be usable to change the feel of a vampire-centric campaign.

1-Vampires are utterly powerless during the day. And they need to sleep on dirt from where they were buried. Those old vampire movies have vampires lying helpless in their coffins during the day; Van Helsing even uses holy water to ruin Dracula's resting place, forcing him to return to his castle before dawn (no idea on what would happen to him if he didn't make it).

This would help reduce the super-man effect since any shmoe can just walk up and stake a vamp during the day. Plus it will require a Vamp to have plenty of human servants (familiars) to protect them during the day. Each one a potential turn-coat.

2-Vampires are slaves of the vampire that turned them. This essentially gives the GM a way to prevent the PC vampires from getting too far away from his campaign intentions. Maybe by using a VAM vs VAM resistance roll.

3-Killing a Vamp also destroys all vamp he turned. This was always the reason Van Helsing was so into killing Drac as he was the projenitor (sp) of all other vamps. This is another way to force PC vamps to help their NPC creator. It also prevents them from wandering off too much as they need to keep an eye out for their boss. Also, different "nests" of vampires will have its own boss vampire who will, in turn, be loyal to some other vampire whose identity will be a secret to most of the hive to keep enemies from moving up the food chain. Of course, you might want to change the rules a bit to keep all the PCs from just dieing at once. I like the idea that if a Vamp kills his master (pretty tough considering rule #2) then that vamp takes the place of his old master. This is a good way to explain why a Vamp doesn't turn hundreds of people since each one is a potential threat.


One way I can see to run a vamp game would be as if it were a gangster game. Each gang is a group of vampires whose boss is loyal to some other more powerful but unknown vampire. The gangs are fighting other gang who are loyal to yet another vampires. But, all of the gangs are eventually loyal to Dracula who trying to keep all these cold-blooded killers under control and working on some evil master plan. Meanwhile the PCs are working for their gang while secretly plotting to kill their way up the Vampire food chain, eventually killing Dracula himself and taking over the whole show.


Aaron

PS-I'm going to have to step up my plans to watch Dark Shadows.

Last edited by Hedgehobbit; April 28th, 2008 at 20:56. Reason: new thought
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