First of all, rolling a lot of dice is more fun.
With RQ4 modifiers, you usually deal only 1 pt. extra damage, rarely two, where you used to deal 1d4. This decreases the damage dealt, so it is more difficult to down opponents. Having monsters do a slightly lower damage is not as important, when it comes to balance, as being able to take them down in one blow, as you are supposed to parry them with a 12-15 point shield and they are not supposed to parry you.
STR+SIZ RQ3 RQ4
21-24 - -
25 1d4 -
26-30 1d4 1
31-32 1d4 2
33-35 1d6 2
Not everything that was in RQ4 is necessarily better than RQ3. If nobody has revived this concept it is because it does not add anything, not because they forgot.
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