Quote:
Originally Posted by peterb
In a real fight the real differencing factor would probably not be whether one of the combatants had a scimitar and the other a mace, but who had the greater skill and tactical ability.
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Well, this is still true in BRP, because your average parrying weapon will absorb 1d6+2 or 1d8 in damage equally well, assuming you are skilled enough to parry. The difference is just that the scimitar is a bit more likely to cripple if it actually strikes an unarmored foe, while the mace has some extra chances to knock down a lightly armored foe (if you use the old rule of "halve soft armor vs. maces"). Which is somehow realistic. And, as you pointed out, much more fun.
