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Old October 17th, 2007
Simlasa Simlasa is offline
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Join Date: Aug 2007
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Quote:
Originally Posted by Lord Twig View Post
Indeed! I have heard people complain loudly about GM fudging, but I never understood it. For some reason it is okay for a system to fudge a dice roll by having points, but it is not okay for a system to fudge dice by saying, "GMs can fudge dice for cinematic effect if they wish".
I think the difference is in GM vs. player control of the outcome...
From what I've been reading lately in various forums there is a camp that is pushing for a move away from more traditional concepts of GM control... a dislike of GM 'fiat'... lots of talk against 'railroading'... lot's of goodspeak about games that give the players control of the story/setting/rules...
I've seen a fair number of people pushing the idea of games without GMs.

I've played storytelling games, like Once Upon A Time, that can do some of that sort of thing, but I think it takes the right mix of people.
It all reads good on paper but when I think back to a lot of the people I've played RPGs with I can't say I trust them to really use their creativity/fate points/drama dice for dramatic purposes... rather just to get their way (meaning not die and always be the coolznez).
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