Quote:
Originally Posted by frogspawner
Nope. It looks hard to work out on the fly. And what problem is it supposed to "repair"?
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It 'repairs' the fact that in the traditional table, POW 5 vs POW 15 is exactly the same as POW 205 vs. POW 215. It does not scale as the numbers grow larger and therefore proportionately more similiar.
This is exactly the same problem MRQ tried to solve with the infamous and since abandoned (rightfully so) Halving rule for opposed tests.
Who knows, maybe the alternate table would be worth the effort with Superhero games or whatnot. I personally do not feel BRP scales as well as some other systems to handle super high characteristics.