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Originally Posted by sladethesniper
:focus:
One disturbing thing I noticed is the "movement around the battlefield" effects described. My question is "why"? PC's can move around just fine, or use magic items/spells/tech items to enhance it...so why make more rules?
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Movement around the battlefield isn't for the benefit of a PC who actively wants to move his character, it's for the movement of opponents against there will.
Until 4E, I don't think I came across a game system which did not treat combatants as set pieces of the table. A moves to B, and they stay there until either decide to leave. aka: the impassable line. Sure, I've seen rules for pushing, and knocking someone down, but not for tricking them to step to the right. So yeah - one fiddly bit of several hundred pages of new rules is something I think is worthwhile to add to BRP.