One of those 'its such an ingrained house rule that I forgot it was a houserule' houserules for me is/was
Resistance Table for Characteristics
Chance = 50 + (Active-Passive) x5
Resistance Table for Skills
Chance = 50 + (Active-Passive)
Now I've never had really big characteristic vs. characteristic contests so cannot vouch for brokeness of the chart for big numbers, but I suppose that they could use the 'for Skills' formula above.
Another 'I suppose'.
I cannot abide a default low chance of success in percentile games. I do not understand why 'all else being equal' the chance to succeed isn't 50:50 and I am struck by the irony of a crap listener making you more likely to move quietly so I suppose I could use the 'for skills' formula to add a blanket +50 to skills for an uncontested test
i.e. Amnesiac Escapee has picked up a Rake (10% base) and is attempting to bury it in the back of the head of the Idiot Lunatic with a Chainsaw. This being an uncontested test he adds +50 to get 60%
Al
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