Quote:
Originally Posted by Al.
D&D started as a wargame. Then it added dungeons and er dragons. Then it added some guidelines on getting better between battles then it added the nebulous concept of roleplaying.
Each edition of D&D has always shown its powergame er I mean wargame roots. But with each generation of rules there have always been people who have used it to run fun, dramatic, cool games 
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Yeah. Honestly, the people who bewail a given edition as "moving away from roleplaying", but D&D was never written primarily about roleplaying (honestly, neither is BRP; its pretty gamist in design too. It just isn't quite as blunt about it and its simulationism muffles the gamism); roleplaying just happened because, in the end, you were playing an individual figure you got to design, and people tend to roleplay those even in games where it isn't at least theoretically the point.