Quote:
Originally Posted by RosenMcStern
Lemme see, I use my STR 11 vs a resistance of 20, yielding a result of 1. This means that I can either fail, or critical. And in any case criticals are 5% of all rolls, not 5% of successful rolls, i.e. the characteristic you are using has no effect whatsoever on criticals.
You may like it but this will never happen in my games. Isn't it multiplying by 5 easier than fumbling with numbers to adapt to d20 what was developed for d100?
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Considering Resistance Rolls almost never use specials and criticals (I've never seen an example of such in CoC or SB or Elric!) its a moot point. So, a d20 would work perfectly well for a table/rule that was created for RQ2 where-in every %tile roll was in 5% increments.