Quote:
Originally Posted by Enpeze
suited at all for roleplaying and I am sorry for this. But using the rule set for roleplaying will be extremely difficult, especially if you play it according to the vanilla rules. (eg. every player heals automatically max hitpoints once per day - without magic, and heals additionally as much wounds as he want - up to his healing surges - each 5 min  )
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People assume just as strange a things for genre emulation reasons in any number of games and I fail to see how that interferes with their roleplaying. I think you're conflating world-consistency issues with roleplaying ones here.